let slots = [];
+ // Do this in three parts.
+ let height = 0;
+ for (let i = 0; i < rows.length; i++) {
+ let row = rows[i];
+ height += row.height + this._rowSpacing;
+ }
+
+ height -= this._rowSpacing;
+
let y = 0;
+
for (let i = 0; i < rows.length; i++) {
let row = rows[i];
row.x = area.x + (area.width - row.width) / 2;
- row.y = area.y + y;
+ row.y = area.y + y + (area.height - height) / 2;
y += row.height + this._rowSpacing;
+
row.windows.sort(Lang.bind(this, function(a, b) {
return this._getDistance(row, a.realWindow) - this._getDistance(row, b.realWindow);
}));
}
- let height = y - this._rowSpacing;
- let baseY = (area.height - height) / 2;
-
for (let i = 0; i < rows.length; i++) {
let row = rows[i];
- row.y += baseY;
let x = row.x;
for (let j = 0; j < row.windows.length; j++) {
let window = row.windows[j];